Unit Stats

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(All Units)
(Aircrafts)
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! style = "text-align: left;"| Jet Fighter
! style = "text-align: left;"| Jet Fighter
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| 25 || 55 || 2 || 2 || 5 || 1.54200 || Explosives || Stealth || Most used as of Round 10:<i> 3/01 4:03:15 PM</i>
+
| 25 || 55 || 2 || 2 || 5 || 1.54200 || Explosives || Stealth || Most used as of Round 10:<i> 3/01 4:03:15 PM</i>
|-
|-
! style = &quot;text-align: left;&quot;| Helicopter
! style = &quot;text-align: left;&quot;| Helicopter
-
| 20 || 40 || 2 || 1 || 5 || 2.37300 || Projectile || Heavy || &lt;i&gt;n/a&lt;/i&gt;
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| 20 || 40 || 2 || 1 || 5 || 2.37300 || Projectile || Heavy || <i>n/a</i>
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|-
! style = &quot;text-align: left;&quot;| Bomber
! style = &quot;text-align: left;&quot;| Bomber
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| 30 || 80 || 2 || 3 || 5 || 3.76950 || Energy || Stealth || &lt;i&gt;n/a&lt;/i&gt;
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| 30 || 80 || 2 || 3 || 5 || 3.76950 || Energy || Stealth || <i>n/a</i>
|}
|}
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<div style = "float: right">[[#top| [Top]]]</div>
<div style = "float: right">[[#top| [Top]]]</div>
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==All Units==
==All Units==
{| border=&quot;1&quot; cellspacing = &quot;1%&quot; cellpadding = &quot;2%&quot; background: #E8E8E8; style= &quot;font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px;&quot; class=&quot;wikitable sortable &quot;
{| border=&quot;1&quot; cellspacing = &quot;1%&quot; cellpadding = &quot;2%&quot; background: #E8E8E8; style= &quot;font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px;&quot; class=&quot;wikitable sortable &quot;

Revision as of 19:07, 11 December 2010

Contents

If you want to see want to see a battle result, test them in the Battle Simulators:
Round 20 Battle Simulator

Infantry Units

UnitFoodGoldCitizenSpaceTickWorthWeaponArmorNote:
Attack Dog 5 10 0 1 5 0.11940 <i>None </i> <i>None </i> No citizens required! Easy to mass in numbers.
Soldier 7 15 1 1 5 0.17716 Projectile <i>None </i> <i>n/a</i>
Commando 10 20 1 1 5 0.28656 Explosives Light <i>n/a</i>
Laser Trooper 15 30 1 1 5 0.53730 Energy Light <i>n/a</i>

Tanks

UnitOilGoldCitizenSpaceTickWorthWeaponArmorNote:
Light Tank 7 50 2 1 5 0.89970 Projectile Light <i>n/a</i>
Heavy Tank 10 70 2 1 5 1.52520 Explosives Heavy <i>n/a</i>
AA Tank 10 65 2 2 5 1.46520 Explosives Stealth Only good against aircraft. Useless against other units.
Laser Tank 15 100 3 3 5 2.78475 Energy Light <i>n/a</i>

Aircrafts

UnitOilGoldCitizenSpaceTickWorthWeaponArmorNote:
Jet Fighter 25 55 2 2 5 1.54200 Explosives Stealth Most used as of Round 10: 3/01 4:03:15 PM
Helicopter 20 40 2 1 5 2.37300 Projectile Heavy n/a
Bomber 30 80 2 3 5 3.76950 Energy Stealth n/a

All Units

UnitFood/OilGoldCitizenSpaceTickWorthWeaponArmorNote:
Attack Dog 5 10 0 1 5 0.11940 None None No citizens required! Easy to mass in numbers.
Soldier 7 15 1 1 5 0.17716 Projectile None n/a
Commando 10 20 1 1 5 0.28656 Explosives Light n/a
Laser Trooper 15 30 1 1 5 0.53730 Energy Light n/a
Light Tank 7 50 2 1 5 0.89970 Projectile Light n/a
Heavy Tank 10 70 2 1 5 1.52520 Explosives Heavy n/a
AA Tank 10 65 2 2 5 1.46520 Explosives Stealth Only good against aircraft. Uselss against other units.
Laser Tank 15 100 3 3 5 2.78475 Energy Light n/a
Jet Fighter 25 55 2 2 5 1.54200 Explosives Stealth Most used as of Round 10: 3/01 4:03:15 PM
Helicopter 20 40 2 1 5 2.37300 Projectile Heavy n/a
Bomber 30 80 2 3 5 3.76950 Energy Stealth n/a


Discontinued Units

Military Units
(Infantry, Tank, Aircraft)
Grenader
Sniper
Rocketeer
Flamethrower
Special Ops
Artillery
Heavy Artillery
Rocket Artillery
Tesla Tank
Juggernaught
Attack Helicopter
Fighter Bomber
Fusion Bomber
Stealth Bomber


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