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Revision as of 23:53, 23 March 2009

Welcome to Universe Wars Wiki!

Everyone can read this site, but please have
permission before editing.

Current Round(s):

Round 11 - (ends: May 12th 2:00pm)
Round 10 - (ends: Apr 10th 2:00pm)

Getting Started

.::. This Wiki is Fully Updated .::.

To All New Players

Most of the things are here, so look around.
Have a nice day!

Go back to:
Round 8 | Round 9 | Round 10 | Round 11

If you have any questions about the game you can post in the Newbie Board or mail a mod.

Contents

Staff

Developer(s)

Manager

Chief Moderator

Moderator(s)

Check out the Staff page
for in-depth information!


News

Current Prizes
(Paid via Paypal)
First Place - $350 $$$$$
Second Place - $250 $$$$
Third Place - $150 $$$
Fourth Place - $50 $$
Fifth Place - $25 $

New Round (Round 11) ~ Quote from Andy
Mar 11th 10:45pm
Ticks start running Mar 13th 2:00pm and it runs for 2 months.

Change log for the new round:

  • No combined attacks/defenders caps
  • 50% worth rule for Moles
  • Alliance cap raised
  • Alliance worth graphs
  • Blue Op success rate lowered a little bit
  • Steal more resources from successful attacks
  • New spycraft type
  • Red Ops have been upgraded to report on defensive buildings when they can (50% of the time), and will now always get 3 different troop types. They will report their results straight to your news.

The new spycraft:
Tactical Team (Cost: 60,000 gold, 20 free citizens) Tactical teams can be sent to your allied empires to help defend their Command Centre's. Training of this elite squad isn't easy, and only 50% make it through. They take 2 ticks to get into position, and will stay for 3 ticks. Most teams have a 30% chance of stopping Blue Ops from destroying a Command Centre. They will report all successes and failures to you immediately.

Big thanks to Boogey for the spycraft changes as he took care of them.

Admin Preference

Consult the User's Guide for information on using the wiki software.

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