Unit Stats
From Universe Wars
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<div style="width:100%; border: 1px solid #000; padding: 1%; background:#E8E8E8; margin-top: 10px; margin-bottom: 10px; color:#000000;"> <div style = "float: right">[[#top| [Top]]]</div> | <div style="width:100%; border: 1px solid #000; padding: 1%; background:#E8E8E8; margin-top: 10px; margin-bottom: 10px; color:#000000;"> <div style = "float: right">[[#top| [Top]]]</div> | ||
==Infantry Units== | ==Infantry Units== | ||
- | {| border= | + | {| border=1 cellspacing = 1% cellpadding = 2% background: #E8E8E8; style= font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable |
! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ||
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! style = "text-align: left;"| Attack Dog | ! style = "text-align: left;"| Attack Dog | ||
- | | 5 || 10 || 0 || 1 || 5 || 0.11940 || | + | | 5 || 10 || 0 || 1 || 5 || 0.11940 || <i>None </i> || <i>None </i>|| No citizens required! Easy to mass in numbers. |
|- | |- | ||
! style = "text-align: left;"| Soldier | ! style = "text-align: left;"| Soldier | ||
- | | 7 || 15|| 1 || 1|| 5 || 0.17716 || Projectile || | + | | 7 || 15|| 1 || 1|| 5 || 0.17716 || Projectile || <i>None </i>|| <i>n/a</i> |
|- | |- | ||
! style = "text-align: left;"| Commando | ! style = "text-align: left;"| Commando | ||
- | | 10 || 20 || 1 || 1 || 5 || 0.28656 || Explosives || Light || | + | | 10 || 20 || 1 || 1 || 5 || 0.28656 || Explosives || Light || <i>n/a</i> |
|- | |- | ||
! style = "text-align: left;"| Laser Trooper | ! style = "text-align: left;"| Laser Trooper | ||
- | | 15 || 30 || 1 || 1 || 5 || 0.53730 || Energy|| Light|| | + | | 15 || 30 || 1 || 1 || 5 || 0.53730 || Energy|| Light|| <i>n/a</i> |
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==Tanks== | ==Tanks== | ||
- | {| border= | + | {| border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= "font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable |
! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Oil!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Oil!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ||
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==Aircrafts== | ==Aircrafts== | ||
- | {| border= | + | {| border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= "font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable |
! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Oil!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Oil!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ||
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==All Units== | ==All Units== | ||
- | {| border= | + | {| border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= "font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable |
! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food/Oil!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food/Oil!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note: | ||
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==Discontinued Units== | ==Discontinued Units== | ||
- | {|width = | + | {|width = 100% border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= "font-size: 0.955em; border:solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable |
! Military Units <br/>(Infantry, Tank, Aircraft) | ! Military Units <br/>(Infantry, Tank, Aircraft) | ||
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Current revision
Contents |
If you want to see want to see a battle result, test them in the Battle Simulators:
Round 20 Battle Simulator
Tanks
Unit | Oil | Gold | Citizen | Space | Tick | Worth | Weapon | Armor | Note: |
---|---|---|---|---|---|---|---|---|---|
Light Tank | 7 | 50 | 2 | 1 | 5 | 0.89970 | Projectile | Light | n/a |
Heavy Tank | 10 | 70 | 2 | 1 | 5 | 1.52520 | Explosives | Heavy | n/a |
AA Tank | 10 | 65 | 2 | 2 | 5 | 1.46520 | Explosives | Stealth | Only good against aircraft. Useless against other units. |
Laser Tank | 15 | 100 | 3 | 3 | 5 | 2.78475 | Energy | Light | n/a |
All Units
Unit | Food/Oil | Gold | Citizen | Space | Tick | Worth | Weapon | Armor | Note: |
---|---|---|---|---|---|---|---|---|---|
Attack Dog | 5 | 10 | 0 | 1 | 5 | 0.11940 | None | None | No citizens required! Easy to mass in numbers. |
Soldier | 7 | 15 | 1 | 1 | 5 | 0.17716 | Projectile | None | n/a |
Commando | 10 | 20 | 1 | 1 | 5 | 0.28656 | Explosives | Light | n/a |
Laser Trooper | 15 | 30 | 1 | 1 | 5 | 0.53730 | Energy | Light | n/a |
Light Tank | 7 | 50 | 2 | 1 | 5 | 0.89970 | Projectile | Light | n/a |
Heavy Tank | 10 | 70 | 2 | 1 | 5 | 1.52520 | Explosives | Heavy | n/a |
AA Tank | 10 | 65 | 2 | 2 | 5 | 1.46520 | Explosives | Stealth | Only good against aircraft. Uselss against other units. |
Laser Tank | 15 | 100 | 3 | 3 | 5 | 2.78475 | Energy | Light | n/a |
Jet Fighter | 25 | 55 | 2 | 2 | 5 | 1.54200 | Explosives | Stealth | Most used as of Round 10: 3/01 4:03:15 PM |
Helicopter | 20 | 40 | 2 | 1 | 5 | 2.37300 | Projectile | Heavy | n/a |
Bomber | 30 | 80 | 2 | 3 | 5 | 3.76950 | Energy | Stealth | n/a |