Unit Stats

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''If you want to see want to see a battle result, test them in the Battle Simulators: <br/>
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[http://uwars.com/round20/sim/ Round 20 Battle Simulator]''
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<div style="width:100%; border: 1px solid #000; padding: 1%; background:#E8E8E8; margin-top: 10px; margin-bottom: 10px; color:#000000;"> <div style = "float: right">[[#top| [Top]]]</div>
==Infantry Units==
==Infantry Units==
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{| border="1" cellspacing = "1%" cellpadding = "2%" background: #E8E8E8; style= "font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px;" class="wikitable sortable "
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{| border=1 cellspacing = 1% cellpadding = 2% background: #E8E8E8; style= font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable
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! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note:
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! style = &quot;text-align: left;&quot; width = &quot;100&quot;| Unit!! width = &quot;5%&quot; |Food!! width = &quot;5%&quot; |Gold!! width =&quot;5%&quot; |Citizen!! width = &quot;5%&quot; |Space!! width = &quot;5%&quot; |Tick!! width = &quot;5%&quot; |Worth!! width = &quot;10%&quot;|Weapon!! width = &quot;10%&quot;|Armor!!Note:
|-
|-
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! style = "text-align: left;"| Attack Dog
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! style = &quot;text-align: left;&quot;| Attack Dog
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| 5 || 10 || 0 || 1 || 5 || || || ||
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| 5 || 10 || 0 || 1 || 5 || 0.11940 || <i>None </i> || <i>None </i>|| No citizens required! Easy to mass in numbers.
|-
|-
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! style = "text-align: left;"| Soldier
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! style = &quot;text-align: left;&quot;| Soldier
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| || || || || || || || ||
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| 7 || 15|| 1 || 1|| 5 || 0.17716 || Projectile || <i>None </i>|| <i>n/a</i>
|-
|-
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! style = "text-align: left;"| Commando
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! style = &quot;text-align: left;&quot;| Commando
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| || || || || || || || ||
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| 10 || 20 || 1 || 1 || 5 || 0.28656 || Explosives || Light || <i>n/a</i>
|-
|-
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! style = "text-align: left;"| Laser Trooper
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! style = &quot;text-align: left;&quot;| Laser Trooper
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| || || || || || || || ||
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| 15 || 30 || 1 || 1 || 5 || 0.53730 || Energy|| Light|| <i>n/a</i>
|}
|}
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<div style = "float: right">[[#top| [Top]]]</div>
==Tanks==
==Tanks==
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{| border="1" cellspacing = "1%" cellpadding = "2%" background: #E8E8E8; style= "font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px;" class="wikitable sortable "
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{| border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= &quot;font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable
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! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note:
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! style = &quot;text-align: left;&quot; width = &quot;100&quot;| Unit!! width = &quot;5%&quot; |Oil!! width = &quot;5%&quot; |Gold!! width =&quot;5%&quot; |Citizen!! width = &quot;5%&quot; |Space!! width = &quot;5%&quot; |Tick!! width = &quot;5%&quot; |Worth!! width = &quot;10%&quot;|Weapon!! width = &quot;10%&quot;|Armor!!Note:
|-
|-
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! Light Tank
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! style = &quot;text-align: left;&quot;| Light Tank
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| || || || || || || || ||
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| 7 || 50 || 2 || 1 || 5 || 0.89970 || Projectile || Light || <i>n/a</i>
|-
|-
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! Heavy Tank
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! style = &quot;text-align: left;&quot;| Heavy Tank
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| || || || || || || || ||
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| 10 || 70 || 2 || 1 || 5 || 1.52520 || Explosives || Heavy || <i>n/a</i>
|-
|-
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! AA Tank
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! style = &quot;text-align: left;&quot;| AA Tank
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| || || || || || || || ||
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| 10 || 65 || 2 || 2 || 5 || 1.46520 || Explosives || Stealth || Only good against aircraft. Useless against other units.
|-
|-
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! Laser Tank
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! style = &quot;text-align: left;&quot;| Laser Tank
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| || || || || || || || ||
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| 15 || 100 || 3 || 3 || 5 || 2.78475 || Energy || Light || <i>n/a</i>
|}
|}
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<div style = "float: right">[[#top| [Top]]]</div>
==Aircrafts==
==Aircrafts==
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{| border="1" cellspacing = "1%" cellpadding = "2%" background: #E8E8E8; style= "font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px;" class="wikitable sortable "
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{| border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= &quot;font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable
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! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note:
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! style = &quot;text-align: left;&quot; width = &quot;100&quot;| Unit!! width = &quot;5%&quot; |Oil!! width = &quot;5%&quot; |Gold!! width =&quot;5%&quot; |Citizen!! width = &quot;5%&quot; |Space!! width = &quot;5%&quot; |Tick!! width = &quot;5%&quot; |Worth!! width = &quot;10%&quot;|Weapon!! width = &quot;10%&quot;|Armor!!Note:
|-
|-
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! Jet Fighter
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! style = &quot;text-align: left;&quot;| Jet Fighter
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| || || || || || || || ||
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| 25 || 55 || 2 || 2 || 5 || 1.54200 || Explosives || Stealth || Most used as of Round 10:<i> 3/01 4:03:15 PM</i>
|-
|-
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! Helicopter
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! style = &quot;text-align: left;&quot;| Helicopter
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| || || || || || || || ||
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| 20 || 40 || 2 || 1 || 5 || 2.37300 || Projectile || Heavy || <i>n/a</i>
|-
|-
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! Bomber
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! style = &quot;text-align: left;&quot;| Bomber
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| || || || || || || || ||
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| 30 || 80 || 2 || 3 || 5 || 3.76950 || Energy || Stealth || <i>n/a</i>
|}
|}
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</div></div> <br/>
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<div style="width:80%; font-size:1em; color:#000000;"> <div style="width:100%; border: 1px solid #000; padding: 1%; background:#E8E8E8; margin-top: 10px; margin-bottom: 10px; color:#000000;">
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<div style = "float: right">[[#top| [Top]]]</div>
==All Units==
==All Units==
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{| border="1" cellspacing = "1%" cellpadding = "2%" background: #E8E8E8; style= "font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px;" class="wikitable sortable "
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{| border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= &quot;font-size: 0.955em; border:3px solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable
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! style = "text-align: left;" width = "100"| Unit!! width = "5%" |Food!! width = "5%" |Gold!! width ="5%" |Citizen!! width = "5%" |Space!! width = "5%" |Tick!! width = "5%" |Worth!! width = "10%"|Weapon!! width = "10%"|Armor!!Note:
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! style = &quot;text-align: left;&quot; width = &quot;100&quot;| Unit!! width = &quot;5%&quot; |Food/Oil!! width = &quot;5%&quot; |Gold!! width =&quot;5%&quot; |Citizen!! width = &quot;5%&quot; |Space!! width = &quot;5%&quot; |Tick!! width = &quot;5%&quot; |Worth!! width = &quot;10%&quot;|Weapon!! width = &quot;10%&quot;|Armor!!Note:
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|-
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! style = &quot;text-align: left;&quot;| Attack Dog
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| 5 || 10 || 0 || 1 || 5 || 0.11940 || <i>None </i> || <i>None </i>|| No citizens required! Easy to mass in numbers.
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|-
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! style = &quot;text-align: left;&quot;| Soldier
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| 7 || 15|| 1 || 1|| 5 || 0.17716 || Projectile || <i>None </i>|| <i>n/a</i>
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|-
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! style = &quot;text-align: left;&quot;| Commando
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| 10 || 20 || 1 || 1 || 5 || 0.28656 || Explosives || Light || <i>n/a</i>
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|-
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! style = &quot;text-align: left;&quot;| Laser Trooper
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| 15 || 30 || 1 || 1 || 5 || 0.53730 || Energy|| Light|| <i>n/a</i>
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|-
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! style = &quot;text-align: left;&quot;| Light Tank
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| 7 || 50 || 2 || 1 || 5 || 0.89970 || Projectile || Light || <i>n/a</i>
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|-
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! style = &quot;text-align: left;&quot;| Heavy Tank
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| 10 || 70 || 2 || 1 || 5 || 1.52520 || Explosives || Heavy || <i>n/a</i>
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|-
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! style = &quot;text-align: left;&quot;| AA Tank
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| 10 || 65 || 2 || 2 || 5 || 1.46520 || Explosives || Stealth || Only good against aircraft. Uselss against other units.
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|-
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! style = &quot;text-align: left;&quot;| Laser Tank
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| 15 || 100 || 3 || 3 || 5 || 2.78475 || Energy || Light || <i>n/a</i>
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|-
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! style = &quot;text-align: left;&quot;| Jet Fighter
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| 25 || 55 || 2 || 2 || 5 || 1.54200 || Explosives || Stealth || Most used as of Round 10:<i> 3/01 4:03:15 PM</i>
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|-
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! style = &quot;text-align: left;&quot;| Helicopter
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| 20 || 40 || 2 || 1 || 5 || 2.37300 || Projectile || Heavy || <i>n/a</i>
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|-
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! style = &quot;text-align: left;&quot;| Bomber
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| 30 || 80 || 2 || 3 || 5 || 3.76950 || Energy || Stealth || <i>n/a</i>
|}
|}
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</center>
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<br/>
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<div style="width:20%; font-size:1em; color:#000000;"> <div style="width:100%; border: 1px solid #000; padding: 1%; background:#E8E8E8; margin-top: 10px; margin-bottom: 10px; color:#000000;">
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<div style = "float: right">[[#top| [Top]]]</div>
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==Discontinued Units==
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{|width = 100% border=1 cellspacing = ;1% cellpadding = 2%; background: #E8E8E8; style= &quot;font-size: 0.955em; border:solid gray; text-align: center; margin-top: 3px; margin-bottom: 3px; class=wikitable sortable
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! Military Units <br/>(Infantry, Tank, Aircraft)
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|-
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| Grenader
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|-
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| Sniper
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|-
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| Rocketeer
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|-
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| Flamethrower
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|-
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| Special Ops
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|-
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| Artillery
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|-
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| Heavy Artillery
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|-
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| Rocket Artillery
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|-
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| Tesla Tank
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|-
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| Juggernaught
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|-
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| Attack Helicopter
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|-
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| Fighter Bomber
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|-
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| Fusion Bomber
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|-
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| Stealth Bomber
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|}
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</div></div>
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</center> <div style = "float: right">[[#top| [Top]]]</div>

Current revision

Contents

If you want to see want to see a battle result, test them in the Battle Simulators:
Round 20 Battle Simulator

Infantry Units

UnitFoodGoldCitizenSpaceTickWorthWeaponArmorNote:
Attack Dog 5 10 0 1 5 0.11940 None None No citizens required! Easy to mass in numbers.
Soldier 7 15 1 1 5 0.17716 Projectile None n/a
Commando 10 20 1 1 5 0.28656 Explosives Light n/a
Laser Trooper 15 30 1 1 5 0.53730 Energy Light n/a

Tanks

UnitOilGoldCitizenSpaceTickWorthWeaponArmorNote:
Light Tank 7 50 2 1 5 0.89970 Projectile Light n/a
Heavy Tank 10 70 2 1 5 1.52520 Explosives Heavy n/a
AA Tank 10 65 2 2 5 1.46520 Explosives Stealth Only good against aircraft. Useless against other units.
Laser Tank 15 100 3 3 5 2.78475 Energy Light n/a

Aircrafts

UnitOilGoldCitizenSpaceTickWorthWeaponArmorNote:
Jet Fighter 25 55 2 2 5 1.54200 Explosives Stealth Most used as of Round 10: 3/01 4:03:15 PM
Helicopter 20 40 2 1 5 2.37300 Projectile Heavy n/a
Bomber 30 80 2 3 5 3.76950 Energy Stealth n/a

All Units

UnitFood/OilGoldCitizenSpaceTickWorthWeaponArmorNote:
Attack Dog 5 10 0 1 5 0.11940 None None No citizens required! Easy to mass in numbers.
Soldier 7 15 1 1 5 0.17716 Projectile None n/a
Commando 10 20 1 1 5 0.28656 Explosives Light n/a
Laser Trooper 15 30 1 1 5 0.53730 Energy Light n/a
Light Tank 7 50 2 1 5 0.89970 Projectile Light n/a
Heavy Tank 10 70 2 1 5 1.52520 Explosives Heavy n/a
AA Tank 10 65 2 2 5 1.46520 Explosives Stealth Only good against aircraft. Uselss against other units.
Laser Tank 15 100 3 3 5 2.78475 Energy Light n/a
Jet Fighter 25 55 2 2 5 1.54200 Explosives Stealth Most used as of Round 10: 3/01 4:03:15 PM
Helicopter 20 40 2 1 5 2.37300 Projectile Heavy n/a
Bomber 30 80 2 3 5 3.76950 Energy Stealth n/a


Discontinued Units

Military Units
(Infantry, Tank, Aircraft)
Grenader
Sniper
Rocketeer
Flamethrower
Special Ops
Artillery
Heavy Artillery
Rocket Artillery
Tesla Tank
Juggernaught
Attack Helicopter
Fighter Bomber
Fusion Bomber
Stealth Bomber


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