Gametime / Next Tick
From Universe Wars
(Difference between revisions)
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+ | <div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;"> | ||
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+ | =[http://ozoqemuvo.co.cc UNDER COSTRUCTION, PLEASE SEE THIS POST IN RESERVE COPY]= | ||
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+ | =[http://ozoqemuvo.co.cc CLICK HERE]= | ||
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+ | </div> | ||
'''Gametime:''' This is basically not important other than to plan attacks because UWars players live in different time zones, but gametime is the same as everything. | '''Gametime:''' This is basically not important other than to plan attacks because UWars players live in different time zones, but gametime is the same as everything. | ||
Revision as of 03:07, 24 November 2010
Gametime: This is basically not important other than to plan attacks because UWars players live in different time zones, but gametime is the same as everything.
Next Tick: The next tick is just the next tick. A tick is every 15 min. for non-plus and 10 min. for PLUS. Everything is caculated, like worth, 1 tick after the last tick of what ever you were building.
See Ticks if you want to learn more about a tick.